I loved your game, thanks for checking out mine! I really struggled with the theme and tried to have it present in more subtle ways. The platforms being unstable are the main gameplay related one, also with the unstable controls after you get hit. The other things are the planet itself being unstable from the aliens, which I tried to visualize with a lot of screen shake and whatnot.
Viewing post in Into The Core jam comments
Yes I tried to have some lower health platforms in the levels where I wanted it to matter more, but it's true I should have leaned into it a lot more I think. There was also a decision in the last like 3ish hours of development where we changed it from 4 energy/uranium capsules per drill to 3 and I think that's part of why the platforms have less impact (you spend less time in the levels).
Also, I wanted the player to actually be able to run around and not just be using the jetpack all the time, otherwise, whats the point of having the platforms at all. It was tough to balance for sure and if I had more time it would have been a lot more refined I think. Thanks for your thoughts!