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(1 edit) (+1)(-1)

Check out the feedback down below and the gameplay here (the game is the first one in the vid):

My feedback

Advantages:

1. The pacing is made sooo well! I liked how slow it starts, the feel of suspense and then things just went down - so good!

2. I adored the comments of the main hero about the houses or the overall environment.

3. The ambiance is nicely done - it really does feel like a creepy buildings in the middle of nowhere. Environment also has some hints that you are not alone in there, very cool!


Disadvantages:

1. The shadows are hard to see sometimes - they merge with the ground somehow (maybe that was intentional))

2. After death the character still could move and do front flips for some reason XD

3. I would like that something of interesting actually were in the buildings. (Maybe I didn't look thorough enough, but I haven't find anything). Would be cool if in the basement behind the barrels were a body or something like that after founding which something would happen with the car. Or something like that (it is just a proposition).

Overall: I got scared playing the game - and that was fun! I would repeat my self but the pacing was top hole! So amazing. Disadvantages here and there do NOT spoil the experience. 5/5

(+1)

Thanks for taking the time to leave such a thorough review! I'm glad you enjoyed the game.

(1) There are some issues with shadows which was caused by a mistake I made while changing to a new rendering pipeline. It would most likely require a re-work of the entire project to fix and I don't think it affects the game too much.

(2) I see that you are running version 1.0. The flipping issue that you are talking about was fixed in version 1.2. along with many other problems.

(3) I agree that there should be something interesting in the buildings. I only really put furniture or boxes and barrels to fill the spaces out.

Thank you for the reply!) It is so nice of you)