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(+2)

such a sweet game, I loved playing it. would've wished you can change where are you facing or at least zoom out the camera a bit because platforming with a zoomed in camera is very difficult. 

my favorite part is definitely the f slam. due to the camera angle it is very difficult to aim the slam at the enemies but the fun part is that f slamming actually increases the previous jump height so theoretically you can just increase your jump height infinitely and reach other areas without even touching the raccoons. not sure if this was intentional but it sure was fun

overall a very good game and I had a lot of fun playing 

gameplay 8/10

rabbits 10/10

art 20/10

(+1)

Thank you so much, that means a lot!

you're totally right about the camera, fixing it made the level design a bit easier at the time, though yeah, it ended up being not the most practical choice, especially for the platforming.

and yes, the F slam height stacking was intentional! The jump height does actually have a cap, but I wanted to give players some flexibility and make this short game a bit easier and more fun to mess around with.

Really appreciate the bunny rating 10/10 rabbits made my day!

(+1)

thanks, I did noticed I wasn't getting that much height at some point but choke it up to getting less height the higher you got. and you were right, the f slam did make the game easier and definitely made the game very fun to mess around. I just think the slam is a little broken and hard to maneuver due to the camera angle