do you have a discord account by any chance? my discord's username is 'spacezehuman', lets continue our conversation at discord!
using discord would be the best method of communication since the whole team can chat in real-time about the game and such.
we mostly hangout at the jam's discord server https://discord.gg/NjYS5Gcmnv while we work too
SpaceMore
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Thank you so much, that means a lot!
you're totally right about the camera, fixing it made the level design a bit easier at the time, though yeah, it ended up being not the most practical choice, especially for the platforming.
and yes, the F slam height stacking was intentional! The jump height does actually have a cap, but I wanted to give players some flexibility and make this short game a bit easier and more fun to mess around with.
Really appreciate the bunny rating 10/10 rabbits made my day!
I finished the platforming course and found the precious cheese wheels! WOOHOO!
good job managing to finish something and submitting it to the jam
and overall its an entertaining game!
I want to point out a few things that really affected my experience with this game:
- the colliders for the platforms do not align with the shape of the cheese platforms.
- I felt like I was fighting with the camera to look at certain angles.
"NOT THE BEES" - someone who didn't like bees.
It only took me 13 whole minutes to save Christmas!
I love the game, but I couldn't understand why I had to make toys at the beginning, I thought I'd get to fight them later on but I don't think I did.
I am mindblown! you made a complete game with different levels and challenging platforming!
Truly impressive!!!
I couldn't start the actual game. all I saw was a cube breaking in half just like The untextured.. But I know how difficult frame-by-frame animations can be, especially in a game jam, So I'm still very much impressed with the game!
Your game looks wonderful from what I've seen on artstation and I can't wait to play it in a complete form!















