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I seen some WIP of this game on discord, showing bits of art of it and it was interesting to see how this game will turn out. thought it was going to be a simulation game where you place stuff in the environment to make a town.

but it turns out to be a bee game, and one where you have to move to the left, then right, which is a good game loop.

however, there are a couple of things that thought was too easy, for one was the side objectives and the award for side objectives, completing one of these side objective gives you enough points to get all the upgrades from the shop, then it's smooth saling from there, on Level 3 I got a final score of 1600.

A good game that I can see being something that people could play if you plan to develop it after the jam, which I'm guessing you are going to do, given that there are features in this game that feels somewhat unnecessary if it was just a proof of concept or a one-off game, such as save slots, I don't think you need them since you can complete the game with one of them.

Once again, interesting game and the art is nice.

Thanks for the comment!

We are planning to improve it further after the jam, so any feedback is welcome.

As for awards of the side objectives, yeah, we wanted to give an incentive to try them, but i think we went a bit too far with the awards. We'll adjust them later on to be more fair.

As for the save slots, initially we wanted to make the game longer than it is now, which explains the save slots, but as time ran out, we had to cut planned content and the game ended up being shorter as a result (but the save slots stayed, just with 3 slots to choose).

Again, thanks for the feedback.