Your pixel art is next level. Movement was a little unintuitive, but easy to grasp after a couple of fumbles.
Thank you! When it comes to movement, was there anything specific that felt off? Asking as I believe the delayed jump/takeoff mechanic needed some more work, but wondering if it's more than that!
I really appreciate all your feedback! <3
I think I just expected to slightly fall over time. It felt like more of a float than a fly