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(+1)

Your pixel art is next level. Movement was a little unintuitive, but easy to grasp after a couple of fumbles.

Thank you! When it comes to movement, was there anything specific that felt off? Asking as I believe the delayed jump/takeoff mechanic needed some more work, but wondering if it's more than that!

I really appreciate all your feedback! <3

(+1)

I think I just expected to slightly fall over time. It felt like more of a float than a fly