"Great game! The theme isn’t really visible it's mentioned a bit in the lore, but not reflected much in the gameplay. Still, the game is really fun, and I enjoyed it a lot.
Viewing post in Towering Competition jam comments
In my original plans (and still probably supported by lore), the "audience" would give commanders money based on action, or how exciting the battle is at a given moment (probably destruction + gold construction to some extent). I'm really stretching the definition of the word attraction here, but that would've at least affected the economy quite a bit.
As seen in the submitted game, I didn't quite get to that point. The whole economy, missile wave system, and even the 3200uom goal (although completely functional) were a bit rushed. Either way, happy you enjoyed it!