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well, currently I'm focusing on the enemy reworks and improvements. I'm up in the air about a few things previously listed. its likely the sentient fat option will be a thing, or just the default version for most digestion scenes. also for endo, it might require me to make extra sprites, so i might omit that from the list since each enemy alrady needs a lot of sprites. we will see, but for now the main focus is enemys. extra settings and improvement to the settings menu will come at a later date.

I see. Couldn't the endo version just use already implemented things, just no longer uses the digestion part? Not asking out of rudeness, more so of curiosity as I don't know any major coding things.

in truth, I'm in a way better position to create an endo setting than i was a few months ago because of a overhaul i did to the gameover scenes. its just that it currently isn't a priority. ill still see if i can add it at some point in the future, but the focus is on the new content and improvements i want to add. 

Ah, understandable