Oh, there was something! Do creatures with more life essentially get free hits against creatures that have less?
For example, we played it to where if a 2 life attacker meleed a unit with 1 life, the target would would always take at least one hit, since the attacker's second roll can't be contested.
I intended it that unopposed combat rolls were ignored and don't inflict damage - having more lives means you're more likely to win as you're rolling more dice and likely tobget a higher roll compared to someone rolling one. I'll try and make this clearer in the next revision of the rules, thank you for the feedback :)