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That's amazing, I'm glad you both had fun! And thank you for leaving a comment!

If there are any suggestions or changes in the game you have I'd love to hear them, as I'm slowly but surely working on a revised version of the game : )

Oh, there was something! Do creatures with more life essentially get free hits against creatures that have less?
For example, we played it to where if a 2 life attacker meleed a  unit with 1 life, the target would would always take at least one hit, since the attacker's second roll can't be contested.

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I intended it that unopposed combat rolls were ignored and don't inflict damage - having more lives means you're more likely to win as you're rolling more dice and likely tobget a higher roll compared to someone rolling one. I'll try and make this clearer in the next revision of the rules, thank you for the feedback :)

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Gotcha! Thanks a bunch, looking forward to the future of Pentagruel c: