That's amazing, I'm glad you both had fun! And thank you for leaving a comment!
If there are any suggestions or changes in the game you have I'd love to hear them, as I'm slowly but surely working on a revised version of the game : )
Oh, there was something! Do creatures with more life essentially get free hits against creatures that have less?
For example, we played it to where if a 2 life attacker meleed a unit with 1 life, the target would would always take at least one hit, since the attacker's second roll can't be contested.
I intended it that unopposed combat rolls were ignored and don't inflict damage - having more lives means you're more likely to win as you're rolling more dice and likely tobget a higher roll compared to someone rolling one. I'll try and make this clearer in the next revision of the rules, thank you for the feedback :)