Pretty cool entry. I've never heard of shogi before and now I want to learn more about it after your cool genre fusion featuring this board game. The movement was good and the concept and story were fun. The graphics were nice as well and I did enjoy the shogi game, except the difficulty issues I explain below.
I might be missing something with the difficulty as I see others are saying it's well balanced. Unfortunately, the chicken for me just seems like it should be taken out or retuned as that's where a majority of the damage to me and my deaths came from. My pieces would start in the corner next to eachother and take 25% damage from the chicken taking it's move immediately after mine next to my pieces. One weapon was almost impossible to use as well, it only targeted left and right square and when the enemy piece just side steps in front of you everytime it was impossible to damage. I wasn't sure how to avoid that. The only other nitpick is the dungeon needs some more variety. The tilesets used were great looking, but I went through many floors and they were all the same. Maybe even different colored doors for the sanctuaries and more rewards for exploration (lots of empty rooms).
Otherwise cool entry and really great genre fusion with the shogi game. Gameplay here