Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags
(+2)

First - no u

Second - shop glitch has been fixed in experimental version, secretive items are ridiculously expensive, main levels are not for sale

"Information about things cannot be sold until you have already dealt with them" this is pretty difficult to make, i need to make a lot of variables for this and it easily creates a mess, I'll just raising prices

And i don't understand the elevator glitch

Yeah I know I'm stupid but you get the point

Anyway, I include the clocks and RF map, and any others that can be accessed normally in a like way. And it shouldn't use too many - you should just be able to put them for sale once an associated secret or achievement or accomplishment has been found or done. I assume I was referring to characters, secrets and some items. Not too many though.

I tried using both elevators in Lil Puss prior and subsequent to the chase initiation but neither of them opened.