WARNING!!! VORNY CONTENT AHEAD!!!
Quick question ... how would one add a 'Digestion' stat ? Like a stat that would drop if you're digesting something or being digested (maybe one each idk)
Like this bar would represent how long your prey has before they're digested OR how long you have until you're digested. Like a health buffer of sort. The digestion bar goes down from 100 to 0 slowly, as long as there's more than 0, you (or your prey) don't digest but when the bar hits 0, your (or your prey's) health starts to take big hits.
I have no clue if this would be possible but I was trying to do this ... It'd allow a window for the player to try and get out of their pred (or the prey to excape the player) instead of the AI often just *game end* the player or prey as soon as they're swallowed. (If that makes any sense) 😅