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(1 edit)

Yes I tried defold and many more before (godot, libgdx, love2d, unity, monogame, ...). I find gideros to be the most straightforward framework for both testing (developing) and deploying (web, android, windows, ...).

There are other game engines that look cool: godot, unity, cocos creator, raylib, ...


For now Gideros is my favorite dev tool :-)