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mokatunprod

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A member registered Mar 01, 2021 · View creator page →

Creator of

Recent community posts

dear loafbrr I believe you forgot to add a license for this pack or is it in the download file?

Awesome work, thank you and all the best!

hope you are doing well l4m0s 🙋‍♂️.

All your vehicle models are so cooool! I would like to use them in my games, can I do so? What is the license for those please?

Thank you, all the best!

I really like your models, keep up the good work 👍.

Could you please add a license to this asset pack? it really helps to know if we need to give credit (ccby), and also cc0 license would be top!

Thank you Mutum Studios.

I uploaded a quick anim using your elf model on reddit with a link back to your page https://www.reddit.com/r/3dpixelart/comments/1sv1xth/archelf_by_styloo_cc0/

I just got into 2d animation and was gathering some cc0 models and here you are ❤️.

Thank you very much Styloo and all the best to you 👍

I love these, I remeshed them and they look awesome 👍

Thank you for sharing. May I ask which site do you use for 3d asset with cc0 license please 🙋‍♂️. I would like making some too 🤷‍♂️

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valsekamerplant, you are awesome 🙂. Now I just have to come up with an idea for my game 🙃.

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v1.7.1: added the option to hide the numbers.

- the NUMBERS button or the keyboard shortcut 'N'

😉

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thank you 🙂.

I will look into it and add the option.

Added 😊

thank you so much

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man you are awesome! thank you so much 😍

I will add those to my game.

PS: I cannot donate right now, but will as soon as possible

thanks ;-)

thank you for the kind words Stratashi

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Hi dear L4M0S, I would like to use your trees in my game, could you provide us with a license please? or maybe the license is included in the download file?

thank you so much for these awesome assets

very much appreciated :-)


keep up with the PSX style ;-)

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Yes I tried defold and many more before (godot, libgdx, love2d, unity, monogame, ...). I find gideros to be the most straightforward framework for both testing (developing) and deploying (web, android, windows, ...).

There are other game engines that look cool: godot, unity, cocos creator, raylib, ...


For now Gideros is my favorite dev tool :-)

I love those!

this saves us a lot of work! thanks for sharing :-)

awesome game engine, kuddos and all the best to you

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thank you very much :-)

are you a coppercube developer/maintener?

could you please provide a license for these assets please?

awesome work! congrats, would love to see more

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it is somewhere on my computer, I need to check if it is still working on my android and will eventually upload it as apk on itch ;-)

awesome :-)

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I didn't download the game but I support every indie devs making awesome games, so that's a 5* from me :-)

Could you post a YT video of your game, that would be awesome.


OOPS: I cannot vote since I didn't participate in the jam :-(

thanks ;-)

The UI, oh boy, I am trying to fit everything in one screen so every action is one click away. Don't forget there are some keyboard shorcuts too, to add to the mess :-)

thank you AssetQuest, you are very generous and that's great :-)

I wish you all the best!

aweome work! What is the license please?

awesome as always, you are a great artist with a great heart for sharing! I wish you all the best

awesome art as usual!

ah, I am happy now too because I won't have to implement it ;-)

Happy coding my friend :-)

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sorry but no, command line is not implemented :-(

thank you, I love your art!

I love these!

Thank you ;-)

I believe that if your model is somehow rotated in Blender and then exported, in the app you will have this rotation as well.

What I do, before exporting any models, I make sure they face the camera and apply all transforms, so that in the app the front view will be the model facing me.

PS: the spaces in the path affect only the "FBX TO JSON" tool (it runs a command line)