thank you so much
mokatunprod
Creator of
Recent community posts
Yes I tried defold and many more before (godot, libgdx, love2d, unity, monogame, ...). I find gideros to be the most straightforward framework for both testing (developing) and deploying (web, android, windows, ...).
There are other game engines that look cool: godot, unity, cocos creator, raylib, ...
For now Gideros is my favorite dev tool :-)
Thank you ;-)
I believe that if your model is somehow rotated in Blender and then exported, in the app you will have this rotation as well.
What I do, before exporting any models, I make sure they face the camera and apply all transforms, so that in the app the front view will be the model facing me.
PS: the spaces in the path affect only the "FBX TO JSON" tool (it runs a command line)
Blender Addon: Asset Creation Toolset 2023.2
https://mrven.gumroad.com/l/hPXIh or
https://github.com/mrven/Blender-Asset-Creation-Toolset
by Ivan Vostrikov (included in 3DPixel Anim extras.zip). GPL-3.0 license.











