valsekamerplant, you are awesome 🙂. Now I just have to come up with an idea for my game 🙃.
mokatunprod
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A member registered Mar 01, 2021 · View creator page →
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Your sprite sheet maker, viewer and slicer, 3 in 1 app ;-)
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Recent community posts
v1.3 PSX OFFICE PACK: Divide(r) and conquer comments · Posted in v1.3 PSX OFFICE PACK: Divide(r) and conquer comments
Spritesheet Maker Viewer, 4 in 1 comments · Replied to Rakaneth in Spritesheet Maker Viewer, 4 in 1 comments
Spritesheet Maker Viewer, 4 in 1 comments · Replied to Rakaneth in Spritesheet Maker Viewer, 4 in 1 comments
3DPixel Anim, finish your game! comments · Replied to Stratashi in 3DPixel Anim, finish your game! comments
UEC Broadleaf Trees Pack 1 (SpeedTree Files) comments · Posted in UEC Broadleaf Trees Pack 1 (SpeedTree Files) comments
Demolished Campground Environment | PSX Asset Pack comments · Posted in Demolished Campground Environment | PSX Asset Pack comments
Gideros All Scene Transitions comments · Replied to Ssss!PlusPlus in Gideros All Scene Transitions comments
Yes I tried defold and many more before (godot, libgdx, love2d, unity, monogame, ...). I find gideros to be the most straightforward framework for both testing (developing) and deploying (web, android, windows, ...).
There are other game engines that look cool: godot, unity, cocos creator, raylib, ...
For now Gideros is my favorite dev tool :-)
Blender Library - Tiny Texture Pack 01 comments · Posted in Blender Library - Tiny Texture Pack 01 comments
Blender Library - The Base Mesh Material (# - A) comments · Posted in Blender Library - The Base Mesh Material (# - A) comments
S P I N F I N I T Y (check the devlog info pease) jam comments · Replied to GameSupplyGuy in S P I N F I N I T Y (check the devlog info pease) jam comments
S P I N F I N I T Y (check the devlog info pease) jam comments · Posted in S P I N F I N I T Y (check the devlog info pease) jam comments
3DPixel Obj, make a game... comments · Replied to P1rhana_God in 3DPixel Obj, make a game... comments
Spritesheet Maker Viewer, 4 in 1 comments · Replied to saucespacer in Spritesheet Maker Viewer, 4 in 1 comments
Spritesheet Maker Viewer, 4 in 1 comments · Replied to saucespacer in Spritesheet Maker Viewer, 4 in 1 comments
3DPixel Anim, finish your game! comments · Replied to thaphazard in 3DPixel Anim, finish your game! comments
Thank you ;-)
I believe that if your model is somehow rotated in Blender and then exported, in the app you will have this rotation as well.
What I do, before exporting any models, I make sure they face the camera and apply all transforms, so that in the app the front view will be the model facing me.
PS: the spaces in the path affect only the "FBX TO JSON" tool (it runs a command line)
3DPixel Anim, finish your game! comments · Replied to thaphazard in 3DPixel Anim, finish your game! comments











