I think having the aiming on the knife be controlled by the mouse yet you can't throw the knife with the mouse or recall it isn't the best control design. The knife inputs should be fully mouse only.
Yeah, well - we could not bind it on the mouse as we were using Scratch.
if mouse down then ( the code for throwing the knife and recalling it) just type that in the game code
It’s stracth, you can’t type in scratch.
Ok. than just drag and drop those blocks
Should probably make it only trigger once until the mouse button isn’t pressed, but ye that’s a good start
Dunno how OP couldn’t figure it out originally tho, since it’s a pretty simple concept? Oh well.