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Pix3l
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The game here on itch.io will probably be just a standalone project, that I will (probably) not develop any further. This was ment as a little side project for the charity #TeamWater Jam.
If you have seen the video, you probably know that I have big plans for the concept behind this game, which will be pretty time consuming. So the Steam Version will definetly be paid - though as a lot of people in my community do not have very deep pockets, I will only ask a fair price with a possible discount at the start. Game might cost 5-10$, possible discount would probably bring it to 5$ so people can actually afford it.
I am working solo, so I am unsure how long this will take - but I am planning on making a cool, affordable experience for everyone.
Hope that clears it up a little :)
Yeah I am also familar with that concept - that's how my recent game jam submission also was handled. Though for this one it was only optional, so I thought why not make an actual good 3D game with some story and stuff instead of making the next browser cookie clicker but with water this time lol.
Have you played it though? Or were you scared of getting malware?
Yeah, I did that - but I needed 5$ and only got 4.5$ out of it. And afterwards people didnt want to buy my water anymore and only gave me 0$ low - so it was kinda soft-locking itself. Some starting amount of money and the instructions saying something like "Hey! It's time to build your own water purification system! Buy some equipment from gramps over her!" and then everything would have turned out for the better.
Still interesting and good concept! :D
Cool concept of planting wells by clicking and so on - but for some reason I can also place wells in the sky lol. Still cool game ideras, love the little animation explaining how the whole system works, but what I think is kinda a missing is actual gameplay - right now you just press a button a couple of time and then plaster the whole screen with wellls. And that's it. Maybe desining it more like a clicker game (similar to cookie clicker, but with water) would have been more interesting.
Still a decent idea and good job!
Înteresting idea, I just don't really understood what the point was I think? It is a fun little animation/simulation, but that's really it (if I did not miss anything). Would have been cool if you were able to upgrade your pumps/filters or something making money from selling water and stuff like that giving it... yk, basic gameplay which is kinda missing.
Like the idea behind it though! Good job!
Really interesting game, had trouble understanding the fish catch mechanic at first. With the white bar I expected it to be like a quick time event at first, where you had to wait until a fish bites and then start realing it in.
On top of that some sound effects for catching a fish or some visual hints that you caught one - like an extra screen presenting the fish with stats like weight and health - would have been good, but the is already pretty fun. Like a lot about it, just needs some polishing and sound design.
Very cool game tho!
Gmae looks really cool and its style, the UI and the music kind of remind me of Civilizations - though I did not quite catch the base mechanics of this game, as I just kept spawning new citziens swarming out and gathering ressources and they had the ability to wait? or water something? (or break stuff they were on)
Interesting game concept, didn't quite catche the gameplay mechanics here amd didn't know what to do, so it became boring really quickly.
Decent game though!
Very cool game! Movement was bit hard to adapt to at the start as the sometimes the lil frog would just keep his momentum or something and fly in other directions even tho he would have been launched in another one. But apart from that the game is really cool! Thing I personally missed the most was some kind of settings menu where you could set your volume, as the music was very cool, but too loud for me personally.
Overall decent game! Good job!
Really hard to understand, when I got the system figured out with how you put water in those 'purifying tanks', I was still left confused because it always came out with 0 purity - a tutorial or any kind of guidance would have been crucial here as I couldn't really figure out if I entered placing mode or how to enter it at all.
Some ambience would have been good aswell, but overall a solid game, just very confusing to be honest. Tutorial would have been a must have here.







