This entry is excellent. The platforming feels great and distinct between the two characters, the sound effects fit, it even supports a controller!
Once I learned that the challenge was managing these monsters and not going full stealth it clicked, and the vacuum tunnels in later levels helped a lot! I’m really impressed with this one, nice work.
Some of the levels were a bit tense, the upbeat music was nice but felt like it could’ve faded out (or something) a little while enemies were nearby. And I think it might be easier if the camera had a full-screen view somehow so you could get a quick glance at enemy positions. Two levels to go, hopefully this newly-discovered slow-mo mode for the camera will help!