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Short game. Me likey!

Like the other reviewers, I wish that the concepts were more fully-explored. You don't have many battles or a large map, so you could have raised the stakes and orchestrated each battle more. Like, make certain battles require the player to use certain attacks at certain times, and force the player to balance attacking against reducing madness. Just something to consider for the future.

The character dialog was amusing. More of that, please!