Cool concept! It took me about a dozen tries to finally last 60 seconds, usually what got me was concentrating too hard on one side and forgetting to maintain the balance :P
A couple times, I wound up in seemingly impossible situations, eg 3 cars spawned in sequential lanes, and the only escape lane was blocked. I wonder if the game could detect and avoid traps like that…. Probably a much bigger programming challenge than it sounds.
If you’re going to keep building on it, the four biggest things to tackle would be:
- Built-in restart (no JS alert and no need to refresh the page)
- Audio
- Gamepad support
- Don’t require a mouse click in the menu (since everything else is doable with keyboard)