Pressing "check perspective" just when you've loaded into the game throws me a list index out of range. Maybe I am just dumb or something idk (I am not a native speaker) but even though you tried explaining the game (which i appreciate), I have no clue what dispersion or vanishing point is, so I went up messing around with those blocks and trying get the lowest score by doing random moves. Well I can just go through the game by pressing next level without doing anything so the game requires more polish. Oh, and when I spam "next level" button it throws me another list index out of range error.
Viewing post in perspecto jam comments
Thanks for you feedback. And first bug reports.
Yes, I think I tried to do something too unconventional here and it somewhat backfired. Next time I'll consider more intuitive mechanics that wouldn't require instructions.
Regarding the buttons - initially there was some logic associated with preconditioning whether a button can be pressed (like moving to next level only when reached a specific score) but decided to remove it so that player can observe all the levels and skip less interesting ones.