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Nice model, unironically. I'm surprised at how well you/godot handled 3d, I sometimes get trouble with 3d godot games and my 4k monitor. So big kudos for that!

I dig idle games, but I don't feel like yours gives me enough dopamine. Rewatching the VOD I feel like it's a bit too slow and not hectic enough? Not sure. Maybe the camera is a bit too close to the character (which is completely understandable and welcome), but the pauses between the action feel a bit too long.

I really dig the typing minigame though. Do you plan on going heavier into that, or will you focus primarily on the autobattler action?

In any case - it's a decent enough start, just lacks juice in the gameplay/dopamine emission department.

(+1)

dude thank you so much for playing it on stream! and yeah the idle gameplay is a bit basic since the project is so early, I promise more improvements and dopamine are coming soon. 

For what it's worth I've spent the last 12 hours working on the typing mode today, expect huge changes. I'm probably going to split it off and make it into a proper "typing of the dead" competitor