Nice model, unironically. I'm surprised at how well you/godot handled 3d, I sometimes get trouble with 3d godot games and my 4k monitor. So big kudos for that!
I dig idle games, but I don't feel like yours gives me enough dopamine. Rewatching the VOD I feel like it's a bit too slow and not hectic enough? Not sure. Maybe the camera is a bit too close to the character (which is completely understandable and welcome), but the pauses between the action feel a bit too long.
I really dig the typing minigame though. Do you plan on going heavier into that, or will you focus primarily on the autobattler action?
In any case - it's a decent enough start, just lacks juice in the gameplay/dopamine emission department.