I deeply support this kind of game but was too stupid to figure out where the drill was supposed to get emplaced in the tutorial, or the problem was that when i x-out the tutorial dialogue box the tutorial's system isn't robust enough to insist on spawning another dialog box to get me back in it (or assumes i'm an expert for closing it).
However:
- yay for a procedurally generated map
- yay for blocky maps that remind me of when i built a Civ-1 clone with custom binary read write in BASIC in like 1991 and heard my HDD go grind grind grind during worldgen. (I didnt even have Borland C++ then)
- i'm down for it because i'm the personality type for Creativity First (my musical pieces attest to that very strongly)
gave you an itch follow, if you like the things on my page(s) consider doing the same.
Main website:
Much respect for a brave game entry.
Cheers!
--D