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You did a really good job. I can see you updated the README and added License file too, nice job. You don't really need to combine several licenses, one is more than sufficient. For games and things like this, the MIT license you chose is perfect.

The feedback I give is for future implementation is you like, you did a good job on getting your game to this point for the game jam. Well done and wishing you all the best with future projects and jams.

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Oh, feedback for the future - of course, thank you!
Thank you for participating and I wish you everything you wrote in the last sentence as well :)!

P.S.
I just found out that you're stream playing games from this jam, reading about a comment in another game - and as they said, when someone plays your game and you see it - you're happy like a child and enjoy it :). Thank you very much for that!

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Hahahah - yeah I was only playing and judging games not submitting an entry 😉. Well done on your submission again and good luck for the final announcements.

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Thanks! Good luck with your luck :D.

I wonder if our correspondence is the longest in this jam, if so, then that's a kind of victory :D. How about a new category?

To be honest, I cheated a bit, I won the Phaser Editor Developer License for year last year at the 13kb jam (3rd place in the theme category – what? madness!), which you also mentioned in your stream at the beginning :), and I used this license to get acquainted with this tool, and to make learning more interesting, I decided to combine business with pleasure and took part in this jam. So the fact that I got acquainted with Phaser Editor is already a victory :D.

However, in any case, I tried to approach the idea creatively, as always (I have to compensate for the lack of music somehow :D), so it would be cool to take a place in the first half, at least up to 200 :D.

Again, you have a lot to read. Sorry, but not sorry :D.

Just having fun, hope you do too :).

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Yeah always lots of fun.