Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

Digital Logic Sim

​A minimalistic digital logic simulator · By Sebastian Lague

Suggestions (for v2.16)

A topic by Z4597 created May 02, 2025 Views: 410 Replies: 14
Viewing posts 1 to 9

16-bit inputs

RGB LED's and tick rate adjustable clocks

good idea!!

various size roms. right now there is only the 256-16bit rom, having a 256-8 bit rom, 64-8 bit rom, 128-16 bit rom, etc would be great. even if its simply an option the user chooses when first placing the rom chip. having larger roms would be great too but i have no idea how that would work, or if it would  but having a 512-16 bit rom, 1024-16 bit rom, etc would be cool. 

i think customizable ROM sizes would be very useful for CPUs / GPUs

Or auto-size will be better

A file type for Digital Logic Sim and Project/Library/Chip export and import.

(+1)

I had a stupid idea
We have logic
We have graphic
But We don`t have audio
How can be look , like a LED diode 1 input data (volume data) and when You click right on them You will change a characteristic of sound (saw-toothed mode, sinusoidal mode , etc ) maybe some one can take my idea and upgrade them XD , ok I`m back to my project

Yeah audio is a good idea 

Developer

I've added a buzzer component in 2.1.6

oki It`s time to test it

(1 edit)

I want 16-bit inputs

(1 edit)

when viewing inside chips, the user should be able to then see inside roms. right now, you have to go into and open the chip to see whats inside a rom chip... if im viewing inside a chip and want to see whats in the rom thats inside it, i should be able to do so by viewing it  

(1 edit)

Multi connect where u can connect abc to def for example in the same order so a to d, b to e, c to f.

And also maybe a to bcdef, that would be cool too.

Descriptions for chips and truth tables