This game is really good, and fits the theme perfectly. I really think it gets so much harder in the late stages, than it is easy in the early stages. So this game could use some balancing (I get the deadline, I also had this issue). I would also move the [Leave] key a little bit more away from the [Purchase] key, because the first few rounds I left without buying anything. I also noticed that the "things" has a solid hitbox, and would make me lose my momentum when collecting them. If you're using OnCollisionEnter2D, I highly recommend switching to OnTriggerEnter2D and making their colliders triggers. I also would like to know how you got that vhs effect :)
Tried to upload image, but it didn't work. Final stats
22 303 Points
16 Rounds Survived
18 Things Made