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(+1)

This game is really good, and fits the theme perfectly. I really think it gets so much harder in the late stages, than it is easy in the early stages. So this game could use some balancing (I get the deadline, I also had this issue). I would also move the [Leave] key a little bit more away from the [Purchase] key, because the first few rounds I left without buying anything. I also noticed that the "things" has a solid hitbox, and would make me lose my momentum when collecting them. If you're using OnCollisionEnter2D, I highly recommend switching to OnTriggerEnter2D and making their colliders triggers. I also would like to know how you got that vhs effect :)

Tried to upload image, but it didn't work. Final stats

22 303 Points

16 Rounds Survived

18 Things Made

lol the VHS effect is the one on the asset store by "NullTale". I didnt think that many people would click F instead of E, but the F was just a placeholder key that i kept as the real key (probably should've made it like  ESC or smtn). 16 rounds survived is pretty good lol. I'm glad you liked the game <3