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(+1)

Thanks for the feedback!

The license requirement is not listed anywhere on the jam page or in the challenge description. I will take your word for it but in the future may want to have the jam organizers make that clear so that you don't have to copy/paste that info on 400 entries.😄

There is music but it's random, sometimes you just get ambience and no music until the day/night changes, this is intentional. (unlucky!)  The disappearing objects is intentional too, the player can wait for something else to spawn and it naturally cleans up old objects as the tower / play area gets higher.

(+1)

Yeah I'll make sure this criteria is written for future; but it's also a very normal thing that if you have an open source project, it was a README and license (that's industry standard rather than "hackathon" or "game jam" criteria). There were also 125 entries in the open source category, so it's a good way to help filter entries. Great work on your submission and yes it was super fun playing your game.

Thanks for clarifying the gameplay and music - it was certainly lots of fun.

(+1)

I guess I confused the open source requirement with "source being visible". It wasn't entirely clear to me that it must also be licensed as such. (not a problem I already updated it to MIT license)

Yeah it's probably not written anywhere for the game jam, however a README and License is a standard requirement for something that is open source (industry standard rather than "hackathon" or "game jam" requirement). Great work on adding on in now though 😊.