Don't worry, I'm definitely not rushing any of it! I'm going to make sure that everything's good before any release. But I am excited to get to later parts of the story etc. so the quicker I can release updates the better for everyone. I'm not going to cut corners or anything, though, don't worry; the chapters will always be released when they're completely ready. I'm just hoping I'm getting more efficient at making them as time goes by.
Ahh thanks for the reply! That's good to know then because the last thing we need is a burned out creator and I've seen that too many times. I also want to praise some sort of visual cue in the game, whenever the MC mentions something about his ambiguous if somewhat traumatic past, there's always this blonde woman and I had a feeling that this will be a way to help piece together the MC's past in the future.
Yeah I'm not burning out on this any time soon. I think that's one of the benefits of having everything pretty much planned out way in advance, I'm not running into many, if any, writing blocks. It's just producing the visuals that are the bottleneck for releases.
My hope with that visual foreshadowing is that it isn't going to make things too obvious, but will be enough that once certain things are revealed in the future people will maybe replay/remember parts of the game and go 'oh, that all makes sense now' as to when things like that appear. I'm hoping that it doesn't all feel too predictable (people might have an idea of where things are going, but not be able to completely guess) and that I'm not overdoing it, but we'll see! I'm glad that this has drawn some intrigue from you, those flashes are there to make you think.
And thanks for playing, I really appreciate it!