Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

I didn't notice any technical issues with jumping, but jump buffer and coyote time are "standard" for platformers and missing them really makes the game clunky.

i want the code of player movment pls can you ? 

I used default Godot movement with some adjustments.
Here is link to GitHub: https://github.com/hakalochka/The-Lone-Hood/blob/main/scripts/player.gd

i persenaly dont like coyoty time but maybe something just i dint geth the jumps in this :D