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-Having to press on the dialogue is a little odd, most VN let you advance by clicking anywhere besides a button. It also means you have a high likelihood of the mouse covering up the text, unless you put it in the corner. Which effectively means you have to click in the bottom right all the time. Also, I can't use ENTER to proceed the dialogue.

-Going through the game, straight forward but it's what I expected. Art is nice for what it is, audio sfx  could be improved. Music is fine. I like how Beau can put his paws on the dialogue box, seems apt for this kind of game.

-The dialogue "Look down boss" has '<null>' for the character tag.

-Did both endings. It's decent fun, but I don't have much else to say.

Keep up the good work.

Thanks so much for playing! :)

You're right on about the text advancement; I plan to change that for the final release. I've got the <null> tag fixed now thanks to you and another reviewer. And yeah, the SFX could use a tune-up, if I can swing it. Anything in particular you noticed?

Anything in particular you noticed?

If I remember right, the feeding sounds, opening the can, pulling it out, and placing the yums, sounded a bit harsh on the ears in particular.

Good to know, thanks. I will work on those again in the final release.

(+1)

Hey! I ended up adjusting those harsh sounds for the final release. I also made it so you can click anywhere, or press space, to advance the dialogue... which I thought was what you'd suggested, but it was Enter. Dang! Is Enter the common one?

Thanks again!