This was a fantastic engaging game. There is so much to like about it. I really admire your unique take on the Idle genre. I'll list the things that I really liked:
- Planning multiple actions at a time and forming custom actions that balance resources out is very fresh (and really appeals to my linear algebra mathy brain)
- One-off actions (like reading a book or completing training) are very satisfying.
- No prestige mechanic is a plus
- A humorous story where you can't tell if you're really on the path to awakening or if you're a peasant suffering from delusions of grandeur
- The next step is always a little bit hidden but not too hard to find
- 6-9 hours of content, but not very grindy or frustrating. The next milestone is usually quite clear.
- A lot of progress is locked behind caps. I actually thought this was a pretty interesting dimension.
- The story really feels like you are growing as a real person, and not just collecting random factories or progressing some random prestige
Here are a few things I didn't enjoy as much:
- The leveling system. There are many choices and ultimately some of the choices are way better than others. No way to reset skill points. This combination, in my opinion, makes it more stressful.
- I think an interesting direction would be to progress in an overall story but specialize in one path, but currently you do have to train both mental and physical.
- Some skills don't feel very rewarding to train.
Viewing post in Idle Awakening: Mages Path demo comments
Thanks for trying out and for your feedback.
Few things:
1. Skills reset mechanics, of course, will be available in full version. It supposed to be unlocked later on (it simply is not needed in such short demo)
2. Specialization is quite difficult to combine with no-prestiges concept, cause it will hard lock people from trying all content. That's why I decided to make it like: "improve everything you can, but in order and pacing that you feel comfortable for you"
3. Yeah, skill tree is something that I still have to balance properly.
Thank you again for trying the demo and posting feedback here.