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(1 edit)

That would explain why there doesn't seem to be a way to recover once your health gets low. Healing spells, taking defensive stances, trying to wear your opponent out, none of it seems to work after you've lost a certain amount of health. Combined with armor sundering, it seems that once you start to lose a battle in this game, you've lost the whole thing.

EDIT: BTW, did you change it so that the paladin is even able to get into the fight with the goblin with their base stats? Last I checked, you'd always get hit on the head and then have nothing happen.

Healing spells and items are still just as effective at low health - Magic is unaffected by low health, and similarly so are items.

If a Paladin doesn't increase their perception or Agility, they will be bopped on the head by the Goblin, but their high endurance will mean they're left unfazed. Mages and Enchantresses with unmodified agility and Perception will be knocked out.