A solid game concept with great potential for expansion. It’s a bit hard to understand what to do at the start, and the effects of each building aren’t immediately clear, which can make the first moments feel a little confusing.
Personally, I think the game might benefit from removing the time-based system and instead progressing based on the player’s actions. That way, players could take their time and approach it more strategically. Looking forward to seeing how it evolves!