I have to admit, the idea you mentioned in the video about adding real recipes as a reward for finishing the game is truly a missed opportunity! 😄 Thanks so much for playing!
About the self-harm warning: during development, we did debate whether to include one, but we were concerned it might spoil the direction the story was going. My thinking was that the scene was unrealistic enough and driven by motives that people wouldn’t easily empathize with, so a specific warning might not be necessary, and that the game description mentioning 'disturbing themes' would be enough. Watching a lot of playthroughs actually reinforced that idea, since most players found the ending the least disturbing and most predictable part. We really appreciate the feedback though, and we’ll consider highlighting the presence of sensitive themes more clearly! 🙂