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(+1)

While waiting for my 10 km2 world to generate, some loadingscreen fluff to see or read would have been nice. Anything than watching 53060201 somethings load in. Some tidbit about the places that are being built. Also not sure if we needed all that 1000 years to go, lot of kingdoms rose and fell in a lot shorter timespan.

Some options especially for the volume sliders would be nice, effects are pretty loud, and Avante the Golden Sun is not a very varied track. Somehow none of the buttons wanted to work after death, making me restart the game, and continuing trapped me in a death spiral. NPCs sheated and unsheated their weapon every other second playing the sound effect on loop.

It is clearly ambitious, I appreciate the deeper RPG mechanics, as it seems every stat has value, and there are a varied option of classes. The extensive world generation should have already been a giveaway.
It is fun to run around the overworld. I've entered a bandit hideout to kill and get loot, but realized all the bandits were friendly. Gonna need a lot of UI to disperse all that information you can get in this game across different screens.

I think it would be nicer if the world had a some pre-set portions and not 100% procgen, because just like in real life, it makes a lot of empty spaces instead of an interesting gameworld.

I want to expand that history section a lot more in future updates, since people seem to love it.

Options, including audio, of course, are coming soon too!

Glad you could see its potential too. More elaborate generation that'll borderline on handcrafted will be coming in future updates.