Skip to main content

On Sale: GamesAssetsToolsTabletopComics
Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

It'd make sense not to show the ages of some characters. Considering some would either be a bit more private about it or chances are you'd be slapped for asking ha ha. I'm not too bothered by the inclusion of a male love interest that is completely optional. I like that you brought up examples like Astolfo and Bridget. Some people think they're women when they're not. But I'm glad to hear what you did consider while being mindful of the scope not going overboard. Having 30+ characters to manage is quite ambitious all on its own for a dating sim like this, I'm thankful that you've limited it to about 10. That's honestly pretty healthy considering how some permit way more than that or focus roughly around 6 and maybe a few hidden paths or just 4. I'll be working toward my own project next year but for now I'm looking into visual inspiration and actually learning how to draw and color. Hopefully I too do not succumb to the ambition the same way Icarus did. Best of luck as always. I'm happy to see how much love you've put into this project. I'm sure it'll blossom into something that will blow people away.