The art and music are great! And so is the concept! And the intro dialog sets the scene well (no pun intended).
As the current game is a bit unplayable it seems, I’m thinking about how the game could be improved had it been implemented fully. I think the biggest design issue is showing the entire script as an overlay and having to have players read along to get hit their marks while the scene is filmed. Maybe do this with cues on the floor that would indicate where to go and maybe a timer about how long they have to get there. That would be better. And maybe there are better ways than this, but the point is, players probably don’t want to read a wall of text while having to also try and accomplish something else.
If you would be so kind as to let us know the design flaws in our own game, we would really appreciate it! Your feedback will help us progress as game developers. Thanks!