There is a new thread for bugs, a build specific thread.
Is this guy a bug? After walking past the forest ball reset button, turning right at the first crossroads (underneath one of the plank bridges), and all the way to the end of this path, I spotted this suited man hovering just out of player range.
I even climbed up to the ledge closest to him and tried to interact with him, and nothing happened.
Am I missing some secret pathway? Or is he not meant to be there?

i dont know if this is considered a bug btw because of how vergoltung was coded with his armor and how his model is a backround, but with tempest rush the animation disregards his backround sprite only highlighting his armor. wouldnt really care if it was kept that way but spedu probably didnt have this in mind, thats why i wrote this in case he decides to change this
So...it seems like I just softlocked myself in a chest in Paradino doing the beach ball goal quest...it was the one in the grass on the top left of the map, near where Parapot is. Is there any way out of this? I cant teleport using the map, and I cant reload an older save from nearby since I hadn't saved in a while (I forgot :c).
Did that. downloaded the image, named it !$omegadeath and it didn't work. changed it to !%24omegadeath and then it did.
However, after going through the intro I get another error saying " Fail to load: img/character/%24DarkForestLight.png.
So I went to the file and found a $DarkForestLight. I changed the "$" to a "%24" and it worked again. I haven’t gone that far into the game but so far I didn’t get another error of the same nature.
By the way, this is within the 21.1.b version, also in html. Running it through itch’s launcher in linux.
Edit: Got it again at the Gym in village at the start of the game. %24BigMoster1.png.
I think its safe to say that this will be happening throughout the game.
Hey Spedumon, wasnt there a skill you added not too long ago for Fucko that did aoe dmg? After you grouped skills up after the update into tactical and damage I went to redo Vergoltung to see the visual fix you did and check the update out, I noticed in both of the categories the skill didnt show up in either, its completely gone. The ver. is the new one from patreon.
Edit: I remember the name scattershot now
Hmmm... I will take a closer look at it this month, but I think it has something to do with bringing saves from older builds. If there is a variable, switch or event that was changed between those two builds, that might be what caused the bug. I fixed a similar bug months ago, so that might be what happened. Someone brought an older save to a newer build, and Saphura bugged for them too.
Were your teammates blocking the way?
Hey there, I don't know if you have fixed this in 0.77, I just found this bug and when I went to report it it turns out you have already updated, but in case you haven't found this, I was doing the saphura dungeon with an ice based build because I thought it was a good idea, but the moment you freeze an enemy, at least in the water dungeon, the enemy sprite just disapears, and now you can only target that enemy for attacks, the enemy is completely impervious to damage and it's still able to attack. I had to run from some bubbles because of this and then got stuck with Ictalus at wich point I recognized the bug, I'm downloading 0.77 as we speak so maybe its already fixed, but just telling so you know that
There is a bug in the newest patreon version with the dino at the hotel lewd scene.
If you enter the room he is in but keep holding the movement button up, the game will falsely register movement and break the cutscene, it wont trigger it and it will just freeze your movement due to cutscene coding in the room so you have to reset, in order to break the bug.
If you dont hold movement button up as you enter, this wont happen, but still i had to reset twice because i didnt know.
It's seems like Saphura's room is quite buggy...

^^ (A screenshot from the gallery) ^^

^^ (A screenshot of an actual completion, and yes, they are completely solid and I'm unable to interact with Saphura nor his chests) ^^
At first I thought maybe this happened because I had viewed his scene from Shiptown (I thought the problem was that because Fucko wasn't the party in Shiptown, and that might've broken something), but, when I loaded a save where I never viewed the scene in any gallery and try to use the Piratetown gallery instead (where Fucko's clearly there), but still, same thing. Either way, when I tried to complete the water dungeon again, but, as seen from the screenshot, The way is blocked (why were they solid anyways??).
So okay, Just don't view Saphura's gallery then, but when I loaded a save where I NEVER viewed any gallery scene (but had entered the building to check gallery progression) I STILL couldn't complete the water dungeon. I had noticed this bug since 0.20 (maybe 0.19, but I can't remember, most probably 0.20 I think). And, if you're wondering, no, I didn't use an old save file, I made a whole new playthrough in 0.21 lasting a whole 22 hours, where I had completed what Paradino had to offer right now in the public build, and I was just trying to see if this bug is still happening at the end of it. Seems like it still is. Imagine my frustration back then.
It's a pretty weird bug... I wonder when it actually happened, was it after the third dungeon win and the first time seeing Saphura's scene? Was it because of the gallery and now it spread to other saves? I don't want to test any more because it is so tedious (because the dungeons are so tedious to go through I've done it five times just for this testing and I feel like I'm losing my mind).
(also, ignore the grove icon the window)
A new version, I found a better fix.
https://spedumon.itch.io/small-on-top/devlog/978896/public-build-0211b-saphura-d...