https://www.twitch.tv/videos/2449035575
I had been looking for a game like this to play lately. I can say, yours nicely scratched the potion brewing itch.
I think the pacing generally works very well, I was getting ready to quit a few times, but then always figured out how to progress and it was a nice feeling of success. It’s not too hard and not too obvious either. One’s encouraged to keep exploring.
As for the brewing system, I don’t know if I missed something, but my main understanding was that two ingredients with a common property should be combined. But in half the cases that still didn’t produce a potion. Also e.g. I thought I had a good setup for a poison with stun as side-effect, but it didn’t work out. I don’t really mind this being a bit non-mathematical, just giving my impression. What could use a QoL improvement is the ingredient overview: It’s pretty complicated to find your known ingredients with a given property, you end up just clicking through all the entries in the book…
The system of preparing ingredients before brewing is kinda cool and when I was starting to plant stuff in the garden + run all the machines it felt I was really getting into the flow.
Eventually I noticed a recurring bug that discarded my stashed materials and I figured I would stop playing for now and come back on a subsequent DD. Keep going! It’s fun!