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I beat it! I had to play the tutorial twice (I missed that the horn was a distraction), but I found a rhythm of throwing a pink potion, hitting the hero with rage, and then running around the outskirts of the level (the moving bridge thing was cool!) and tossing potions in to help the fight. Didn’t really use the other abilities. It made my fan run loud and I was a little disappointed when the controller only supported basic movement, but overall I had a lot of fun! And I really liked getting to see some of the concept on the winning screen 🔥 a great reward

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Thanks Gamma, appreciate the feedback and congrats on beating it! I should have clarified in the description that we weren’t able to add controller support during the jam timeline, so only the unreal engine default controller inputs are set up. Glad you enjoyed it so much though!

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No worries! Aiming would’ve been harder anyway 😆 it felt designed for m+kb