A you win message would be nice, or the ability to send up endless satellites
Camera zooms in to a bad angle on the planet (hard to see the bottom of your screen)
Conveyor mods were probably the biggest real issue of the game (splitter, merger, cross), both quite unpleasant to deal with and *heavily* limit throughput making them a bit redundant to begin with - drag to place conveyors would be nice too but it's not close to as relevant as the mods
Some numbers so rates dont have to be found through trial and error would be nice and other than that yeah good enough game, better at the start but good throughout, good luck with dev
Thanks for your feedback! I completely agree with everything you said.
As for the camera, I’m thinking of giving players full control over the orientation. Being centered on the planet makes building easier, but tilting the view toward the surface really helps emphasize the 3D aspect and adds to the immersion.
Regarding logistics, I definitely want to rework that part, but I’m still in the design phase for now