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Matthieu Soignon

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A member registered Apr 30, 2025 · View creator page →

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Thanks for your feedback and the support !


Logistics QoL & production rates are definitely high priorities on my side.


I'm refactoring the processing/constructing design a bit and it should help a lot with the monotony/repetitiveness issue.


I like your idea of random events, it could make the game more livable. I do not want any negative events happening to the player (as part of current core design) though. I'll keep this in mind, thanks for the suggestion.

Thanks for your feedback! I completely agree with everything you said.


As for the camera, I’m thinking of giving players full control over the orientation. Being centered on the planet makes building easier, but tilting the view toward the surface really helps emphasize the 3D aspect and adds to the immersion.


Regarding logistics, I definitely want to rework that part, but I’m still in the design phase for now