I somehow missed the door from the start to the arcade and went to the stairs, which suffers from bad visibility and being able to walk off screen.
I managed to get stuck by walking towards the rubble near the arcade, I can walk from there towards different camera angles but never see the player on screen. Same thing with the rubble next to the first vending machine closest to the starting area - the spot is even lighted by the lamp so it looked like a path to progression.
From the starting area if you walk down right up to the camera, player will start spinning very fast.
Kind of weird how tamagochi menu can't be closed with X key.
When camera angle changes controls direction becomes relative to previous camera angle which is good, but it doesn't feel right to have it sustained when the inputs change right until release of all direction keys.
Shooting works well. Promising concept, but janky at the moment.