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(2 edits)

Thank you for your detailed review! I unfortunately ran out of time before I was able to incorporate everything I wanted to. The original plan was to have Vix and Venus’s children to also have a debuff effect with their attacks to even the lack of raw power. I implemented the “Efficacy” skill relatively late into the project, so not everyone that was supposed to get it actually got it. Sunny was better in earlier versions, but fell off as the game changed. Funnily enough, Sunny and Gnash actually have support conversations that buff them both quite a bit (Gnash even unlocks a new skill from it), but I got writer’s block so it was the only one I made and mostly just left it in a a sort-of easter egg. There’s a whole list of content that I had to remove for the sake of time and simplicity that I want to reincorporate.

Also, the reason Ulcha has weird stats is a reference to her past as a warrior, before turning to a more peaceful life.

(+1)

So there will also be a social aspect, like Fire Emblem. Cool.

Don't tell me more. I'd rather see that in the next version. (I hope so, anyway.)

Don't worry about what you couldn't release on time. It's our lot to not be able to put out everything we want. We usually start wanting to make a triple-A album and end up chopping with an axe like Jack the Ripper (does he have an axe???? Not the point...).

The most important thing after a jam isn't to dwell on what we couldn't do, but on what we still have to do. So don't worry and keep moving forward.