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(2 edits) (+2)

The original resident evil and silent hill games came a bit before my time, so I'm not as used to the controls as much of this game's audience likely is. That being said, I understand that these controls help bring make this game like those games, and could be a something that could potentially draw in a lot of fans of the original silent hill and resident evil games. However, I think that maybe if there was an option to use the mouse to turn instead of a and d, it would be more comfortable to non-veterans of the genre. As of writing this comment, I have not yet finished, and i'm sure that i'll adjust as a play more, but I just wanted to put this out there, as I'm sure a lot of the people here are already use to this control scheme.


(PS, I really liked what I've played so far)

*Edit: I have beaten the game and over time it did get a bit better to control however I think my original point still stands

**Edit edit: my original point definitely still stands, I started walking funny after playing this

A little late on my part but I really appreciate your feedback and wanted you to know I have been considering alternatives. Unfortunately with the way the game is designed, using the fixed cameras and all, I feel if I were to give the player the option to free look it would take away significantly from the style and atmosphere. I very meticulously place the camera shots for a number of reasons. Some purely for aesthetics, and others to guide the player's attention and progression. If I can come up with an alternative control option I'll definitely consider it, but I very much don't want this game to be a third person shooter. I know that seems stubborn, and how frustrating this control style can be, but I hope you understand.

I totally respect that decision. I think fixed camera is a really interesting component. The camera is located in areas that direct your attention towards the focus and it adds a certain cinematic element to the game that works out in a really cool way.  I like the fixed camera I was just thinking if there was an option to move towards the mouse instead of A and D, however I don't have any experience making 3D games, so I'm not sure if this interferes with the camera