Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines

0.8.2 Wall Builder Feedback:
I'm not sure if it's intentional or not but building alternate walls with material scrap is very bad in the current build. Before you would build for example, a wall with 99/100 bricks and if you wanted it to be an alternate material you finished it with your desired material. Now it seems you have to build the entire wall out of the desired material, as they count as 2 bricks worth of progress. IMO, no one in their right mind is going to make hundreds of, for example, Glass Scraps just to make a relatively small glass wall. Especially with how pretty much any in-game mishap can completely destroy the wall and make you restart from scratch. If this isn't just a bug and is intentional, it feels wholly unnecessary and saps any fun/creativity there is to be had with the builder.

Swapping wall materials was completely a bug, and it easily allowed duplication of valuable materials. That is why it was removed.

Surely there's a way to fix the item duplication without making a completely optional for-fun tool a nightmare grind just for aesthetics.

I hope it will be addressed at some point in the future.

I feel like part of the initial problem is definitely the required material amounts for a wall. Making a thin wall barely costs anything, but you expand it out by one tile and it instantly doubles the required materials.

I think there should be a falloff in the required bricks depending on the wall size, so smaller walls still require around the same amount of material as they currently do, but slightly larger ones won't cost hundreds of scrap to make in comparison.
Obviously not too much of a falloff (or limit it), so it doesn't trivialize making insanely large structures that would currently cost thousands upon thousands of bricks that you definitely shouldn't be making anyway.