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(+1)

The idea is great! Nice and simple, for the most part. Perfect for a game jam and maybe more! The art and sound are also well done.

I think the gameplay needs a bit of help. Or maybe it’s more tutorial. Like even though I look back on all the great images on the itch page telling us how to play, I didn’t get that the direction the blue arrow points is VERY important. In fact, I think maybe it should be taken out and the mimic attacks any hero near it. And if there can be more than one hero near by, maybe the option not to attack, but to keep on mimicing instead of being discovered no matter what.

I’m sure you’d have some constructive feedback for us too! So, please rate and play our game and leave us some feedback! Thanks!

(2 edits)

Thanks for the thoughtful comment.

I agree the directionality of the attack is not very intuitive - The blue arrow was actually a last-minute addition to try and fix that.

I feel like the hero should always discover you after inspecting you, but maybe there's a world where just standing still = hidden, and pressing X = luring the hero with treasure, so you have the option of not luring the hero of you're holding treasure...hmm...