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Fun concept. I found the firt piling in front of the spectators to be not very fair  since you are forced to take either the garbage or blocking spectator view penalty. Not sure if it's the balancing choice you intended for the player though.
The graphics are nice but the different pixel scales of the sprites make them appear a bit weird.
The music was cool but it stopped after a moment. The sounds of the gun is a little underwhelming I think.
Well done overall!

(+1)

Thanks so much for the detailed feedback! 😊

Yeah, the dirt piling in front of the spectators was part of the intended balance. The idea was to make players decide whether to clean the dirt early, risking blocking the audience’s view, or wait for more piles to build up and clean everything at once. 😅

Totally agree on the pixel scale inconsistency, I'll work on tightening that up for sure! Also realized the music loop broke, so I’ll get that fixed soon. Definitely going to replace that weak gun SFX too 😂

Really appreciate you taking the time to point all that out, it means a lot! 🙏