Game's art is really good, and you made a really fun loop that gives a chill experience. Other comments talked about pacing and balance which you're probably already working on, excited to see how you improve that. I noticed some weird collisions when walking around on flat ground which you should be able to fix by editing your tilemap object. Turn on "used by composite" and add a composite collider 2d. Might have to make the rigidbody kinematic according to a video, but I know tilemaps have caused that bug for me before. Good luck with this, great start for a fun project.