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Thank you

Spittin' Game has a slow version the same way that Wah-Wah Walk does but in both cases I am fonder of the fast remasters that I produced later and pushed through Distrokid to all the services (SoundCloud's the home base but DK gets it out to like 30+ platforms)

Glad you had a good time of it.

It came a long way from JP's Rosebud template because each I, II, III, IV are pushing Rosebud's response limit, and then Grok's limit, back and forth about 4 times each.  I mean there's anti-AI vibe sentiment out there but to shepherd multiple stages you have to have at least informal training enough to chide the AI back on path.